Implement auth, persistence, typed responses, and injectable RNG
Auth: JWT tokens (sb-auth) with argon2 password hashing, login/register endpoints, Bearer token middleware protecting all routes except auth. Authorization checks ensure users can only access their own characters. Persistence: SQLite via rusqlite (sb-db) with write-through on all mutations. Optional via SB_DB_PATH env var; falls back to in-memory. Typed responses: ~20 response DTOs in sb-shared replacing ad-hoc JSON. Combat: Injectable RNG via &mut impl Rng for deterministic tests. Clean Architecture: Combat types and response DTOs in sb-shared; domain services in sb-core; auth in sb-auth; persistence in sb-db.
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39 changed files with 3450 additions and 48 deletions
74
crates/sb-core/src/spells.rs
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74
crates/sb-core/src/spells.rs
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct SpellDef {
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pub id: String,
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pub code: String,
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pub name: String,
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pub caster_class: String,
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pub spell_level: i32,
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pub spell_points: i32,
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pub range: String,
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pub duration: String,
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pub description: String,
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pub combat_effect: String,
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pub combat_damage_min: i32,
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pub combat_damage_max: i32,
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pub heal_min: i32,
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pub heal_max: i32,
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}
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const SPELLS_JSON: &str =
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include_str!("../../../../skara-brae-common/data/spells/spells.json");
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pub fn load_spells() -> Vec<SpellDef> {
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serde_json::from_str(SPELLS_JSON).expect("failed to parse spells.json")
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}
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pub fn class_for_spells(class: &str) -> &str {
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if class == "mage" { "magician" } else { class }
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}
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pub fn spells_for_class(class: &str, spell_level: i32) -> Vec<&'static SpellDef> {
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let spell_class = class_for_spells(class);
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ALL_SPELLS.iter().filter(|s| {
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s.caster_class == spell_class && s.spell_level <= spell_level
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}).collect()
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}
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pub fn find_spell(id: &str) -> Option<&'static SpellDef> {
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ALL_SPELLS.iter().find(|s| s.id == id)
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}
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pub fn spell_learn_cost(spell_level: i32) -> i32 {
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match spell_level {
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1 => 0,
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2 => 1000,
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3 => 2000,
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4 => 4000,
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5 => 7000,
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6 => 10000,
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7 => 20000,
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_ => 999999,
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}
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}
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pub fn max_spell_points(class: &str, level: i32) -> i32 {
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let spell_class = class_for_spells(class);
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let spell_level = match spell_class {
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"conjurer" | "magician" | "sorcerer" | "wizard" => (level / 3) + 1,
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_ => 0,
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};
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spell_level * 10
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}
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pub fn is_caster_class(class: &str) -> bool {
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matches!(class_for_spells(class), "conjurer" | "magician" | "sorcerer" | "wizard")
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}
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pub fn caster_classes() -> &'static [&'static str] {
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&["conjurer", "magician", "sorcerer", "wizard"]
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}
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use std::sync::LazyLock;
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static ALL_SPELLS: LazyLock<Vec<SpellDef>> = LazyLock::new(load_spells);
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