Commit graph

2 commits

Author SHA1 Message Date
17d0440c86 feat: refactor AlgorithmicEvaluator to stateless, add game engine module and holdem_sim CLI
- Refactor AlgorithmicEvaluator from stateful Arc<Evaluator> wrapper to
  pure stateless evaluator with zero-allocation construction
- Extract shared evaluation logic into pub(crate) methods, eliminating
  ~220 lines of duplicated code from Evaluator
- Add game module: table, hand runner, tournament, bots, config, stats
- Add holdem_sim CLI binary crate for running simulations
- Convert MathEvaluator to thread-safe singleton with Arc<Inner> pattern
- Replace heap-allocated combination generation with const-generics
  stack-based approach in AlgorithmicEvaluator::evaluate_n_card_hand
- Add thiserror 2 dependency for GameError derive
- Update docs: README, ACHIEVEMENTS, ROADMAP
2026-05-18 15:12:34 +02:00
dd605e8a66 feat: add AlgorithmicEvaluator, migrate to log crate, fix flush value calculation
- Add AlgorithmicEvaluator wrapper for direct hand evaluation without
  lookup tables, with proper Result-based error handling
- Replace all println! and #[cfg(debug_assertions)] debug output with
  log crate macros (log::info!, log::debug!, log::warn!)
- Fix calculate_flush_value to use base-13 encoding for unique flush
  hand values instead of simple linear sum
- Fix is_straight to use cleaner control flow for regular and wheel
  straight detection
- Remove jump table HighCard/value=0 guard in evaluate_5_card to
  simplify evaluation path
- Add evaluate_n_card_hand_public as pub(crate) for AlgorithmicEvaluator
- Add .gitignore to exclude target/ and .idea/ from version control
- Add comprehensive tests for AlgorithmicEvaluator (14 test cases)
- Update README with new API usage examples
- Add log dependency to Cargo.toml
- Add placeholder modules for future implementations (tables_new,
  benchmark_utils, integration_utils, test_utils)
2026-05-11 20:22:32 +02:00